Reverbs and Delay: Bend Them, Shape Them
Containing the entire Reverb and Delay palette of TC Electronic, Reverb 6000 is a four engine monster for professional film and music production. It delivers the finest, wildest and most research-intensive spatial effects of the audio industry today. Reverb 6000 contains the entire family of award winning VSS reverbs for mono, stereo, LtRt, 5.1 and 6.1 formats, the best algorithms and presets from M3000 and M5000 plus unique Reverb 6000 preset banks such as Halls of Fame and the Skywalker Sound Collection. Presets can be further adjusted with numerous parameters to make them just the right fit for any sound image you may be working on.

As a part of a continuous and free upgrade path, new effect reverbs have recently been added, as well as wild delay and boundary effects for any format up to 6.1. Reverb 6000 even runs 16 independent mono Reverbs in real-time – your insurance of complete flexibility.

Reverb 6000 can be controlled from a TC Icon Remote, a Mac or PC. Network it, share it, automate it against time code, or use the automation built into a workstation.

Generic Reverb
Generic reverb is primarily a flattering sustain effect which can be added to many sources of a mix, or a complete stereo or multi-channel stem. It adds little character but also does no harm, because the effect is blurred or washed out.

If early reflections are offered, there are only few of them and they play a rudimentary role. Therefore, a strong localization is not imposed on the signal, which is what you want when one reverb is used on many sources. For a graphical artist, the equivalent tool to Generic reverb would be a paintbrush.
Generic Reverb Pros
  • 1st choice for composite, mixed material and stems
  • 1st choice when used with multichannel joystick on console or DAW
  • 1st choice for adding to classical main microphone pick-up
  • Works well on moving sources
  • Prettier than life
  • Quick and easy to use
Generic Reverb Cons
  • Blurring takes away character from individual sources
  • Pitch modulation may be a problem with some material
  • Mono compatibility often compromised to obtain extra width
  • Imaging inferior to Source based reverb
Source reverb
When elements of a mix are picked up individually, a chance exists to define exactly how each of them is to be heard. There is no reason to apply one Generic reverb to several single sources, unless they are supposed to present an identical position to the final listener, or if you have run out of aux sends.

When it is desirable to distinguish between single elements sharing more or less the same panning position, source based reverb should be a first choice. Subtle discrimination between reflection patterns of individual sources can make all the difference in the world when it comes to obtaining depth, expression and natural imaging.

Source Reverbs are able to generate multiple, complex early reflection patterns. If a microphone already has picked up some reflections, the reflections should be excluded from the simulated pattern by using the appropriate reflection decrease control in order to get the best result. Instruments or sources can alternatively share the same reverb input in groups, e.g. stage left, center and right, for a more complex and desirable result than a Generic, one-send reverb approach. For a graphical artist, the equivalent tool to Source reverb would be a 3D rendering system or Virtual Studio.
Source Reverb Pros
  • 1st choice when input sources can be separated
  • 1st choice with spot microphones
  • More depth and distinction obtainable in a mix
  • Adds character and definition to a source
  • For any format, but especially 5.1 and 6.1, localization and the size of the listening area may be improved compared to Generic Reverb types
Source Reverb Cons
  • Require more sends or direct feeds than Generic Reverb types
  • No advantage on composite signals
  • Not ideal for moving sources
Sampling Reverb aka Convolution
Sampling reverbs present a variation of the Source theme: An impulse response is taken from an actual room based on a specific source and pick-up position. This "canned room" with frozen source, pick-up and speaker positioning, can later be applied to any signal.

From experiments we have found it difficult to translate a room feeling to speakers, due to compromises by nature built into the emission and pick-up process when capturing a room response. This is especially true with multichannel formats such as 5.1 and 6.1, where DSP in simulators can be used to optimize a virtual room for a specific speaker configuration.

Currently, no sampling reverbs are available on Reverb 6000.
Sampling Reverb Pros
  • Sense of being "Organic" or “natural”
  • Some properties of a natural room may be captured
  • Different flavor to simulations
  • Special Effect purposes
Sampling Reverb Cons
  • Little editing possible. Editing often doesn’t sound right
  • Difficult to capture sense of space as well as it may be simulated
  • Only one fixed source position per Engine
  • Chaotic and dynamic behavior of a real room or simulation is lost
  • Lower dynamic range and bandwidth than VSS algorithms


  • Connectors: D-SUB,25 pole (8 channels AES/EBU in/out)
  • Formats: AES/EBU (24 bit)
  • Word clock input: BNC,75 Ohm or Hi-Z,0.6 to 10 Vpp
  • Internal sample rate: 96 kHz,88.2 kHz,48.0 kHz,44.1 kHz
  • Internal Clock Precision: +/-30 ppm
  • Jitterrejection at External Sample Rates: 30 to 34 kHz,42.5 to 45.5 kHz,46.5 to 48.5 kHz, 85 to 91 kHz and 93 to 97 kHz.
  • Rejection Filter (4'th order): < -3 dB @ 50 Hz < -65 dB @ 500 Hz < -100 dB @ 1.4 kHz
  • Rejection Filter Peak (jitter gain): < 1 dB @ 2 Hz
  • Intrinsic Interface Jitter: < 1 ns peak, BW: 700 Hz to 100 kHz
  • Digital Output Phase: < 3 % of sample period
  • Input variation before Sample Slip: +27% / -73% of sample period
  • Output Dither: HPF/TPDF dither 8-24 bit, mono
  • Processing Delay: 0.15 ms +0.21 ms per engine @48 kHz, 0.07 ms +0.1 ms per engine @96 kHz
  • Frequency Response DIO: DC to 23,9 kHz +-0,01 dB @48 kHz, DC to 47.9 kHz +-0.01 dB @96 kHz
  • PCMCIA Interface Connector: PC Card,68 pin type 1 cards
  • Standards: PCMCIA 2.0,JEIDA 4.0
  • Card Format: Supports up to 2 MB SRAM
  • Floppydrive: DOS compatible,3 1/2",1.44 Mb
  • Control Interface MIDI: In/Out/Thru:5 Pin DIN
  • GPI,Pedal,Fader: phone jack,0 ohm to 50 kohm
  • Remote: Custom MIDI In & Out
  • SMPTE: Input for Cuelist Management
  • Ethernet: 10/100 Mbits/s,Base-T
  • EMC Complies with: EN 55103-1 and EN 55103-2, FCC part 15 class B, CISPR 22 class B
  • Safety Certified to: IEC 60065,EN 60065,UL 6500 and CSA E65
  • Environment Operating Temperature: 32 °F to 122 °F (0 °C to 50 °C)
  • Humidity: Max.90 %non-condensing
  • General Finish: Black anodized aluminum face plate, Painted and plated steel chassis
  • Dimensions: 3 1/2 x 19 x 12 inches
  • Weight: 19 lbs.(8.6 kg)
  • Mains Voltage: 100 to 240 VAC,50 to 60 Hz (auto-select)
  • Power Consumption: 45 watts
  • Backup Battery Life: >10 years
  • Warranty Parts and Labor: 1 year



  • CPU: Embedded Cyrix GXM-200 processor
  • System Disc: 32MB CompactFlash Card
  • System Memory: 32MB SODIMM Ram
  • Operating System: Windows NT embedded version 1.0
  • Connections: 10/100 Mbits/s,Base-T,IEEE 802,3 pico protocol compatible. RJ-45 connector
  • USB Interface: Two Universal Serial Bus ports,USB 1.0 compliant
  • Keyboard/Mouse: Mini-DIN connector supports standard PC/AT keyboard and a PS/2 mouse.
  • Remote: 36-pin connection for TC Icon
  • EMC Complies with: EN 55103-1 and EN 55103-2, FCC part 15 class B, CISPR 22 class B
  • General Finish: Black anodized aluminum face plate, Painted and plated steel chassis
  • Dimensions: 1,75"x 19"x 8,2"inches (483 x 44 x 195 mm)
  • Weight: 4,7 Ib.(2,13 kg)
  • Mains Voltage: 100 to 240 VAC,50 to 60 Hz (auto-select)
  • Power Consumption: 50 watts
  • Backup Battery Life: >10 years
  • Warranty Parts and Labor: 1 year




  • Display Type: 6,5"TFT active matrix color LCD display,640 x 480 pixels resolution. High luminance (300 cd/m2,typ.)
  • Touch Screen: Resistive,20 gram activation force
  • Faders: Six (6),90mm motorized with touch sensitivity
  • Connection: 36-pin MDR connection for Remote CPU 6000
  • EMC Complies with: EN 55103-1 and EN 55103-2, FCC part 15 class B, CISPR 22 class B
  • Safety Certified to: IEC 60065,EN 60065,UL 6500 and CSA E65
  • Environment Operating Temperature: 32 °F to 122 °F (0 °C to 50 °C)
  • Storage Temperature: -22 °F to 167 °F (-30 °C to 70 °C)
  • Humidity: Max.90% non-condensing
  • General Finish: Black anodized aluminum, Stand plate in brushed stainless steel
  • Dimensions: D:279mm W:198mm Hfront:33mm Hback:100mm
  • Weight: 5,56 Ib (2,51 kg)
  • Warranty Parts and Labor: 1 year


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